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AI Insights · Timothy · July 2024

Top 5 Anime Games on iOS in Africa Q2 2024

Explore the performance of the top 5 anime games on the iOS platform in Africa during Q2 2024, including download trends, revenue, and active users.

Top 5 Anime Games on iOS in Africa Q2 2024

During the second quarter of 2024, the top 5 anime games on the iOS platform in Africa showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s metrics, based on Sensor Tower data.

Solo Leveling:Arise from Netmarble Corporation, released in May 2024, demonstrated an interesting trend. Weekly downloads started strong at approximately 48.2K in early May but saw a significant decline, stabilizing around 1.2K to 1.4K by late June. Revenue peaked at around $2.8K in the first week of May, followed by a gradual decline, ending at about $1.5K in the last week of June. Active users began at 46.2K, dropped to a low of 31.6K by the end of May, and then steadily increased to 35.7K by the end of June.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. saw a consistent fluctuation in its metrics. Weekly downloads peaked at 1.6K in mid-May but generally hovered around 500 to 900 for most of the quarter. Revenue saw a notable spike to $2.1K in late May, with other weeks fluctuating between $461 and $1.6K. Active users showed a slight increase, starting at 6.6K in April and reaching 7.7K by mid-May before stabilizing around 6.7K to 6.8K in June.

ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., had more stable metrics. Downloads were fairly consistent, averaging around 500 to 650 weekly. Revenue saw a steady rise from $233 in early May to $568 by mid-June, before dropping slightly to $392 at the end of June. The number of active users remained relatively stable, fluctuating between 3.4K and 3.8K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. also showed steady performance. Weekly downloads ranged from 345 to 798, with a slight increase observed towards the end of the quarter. Revenue peaked early at $1.2K in late April but generally remained below $400 for the rest of the period. Active users saw minor fluctuations, starting at 1.4K in April and closing at 1.5K by the end of June.

Yu-Gi-Oh! Master Duel by KONAMI demonstrated consistent performance across all metrics. Weekly downloads stayed within the range of 189 to 343. Revenue showed a varied trend, peaking at $639 in late May and ending at $558 in late June. Active users remained relatively stable, starting at 2.1K in April and ending at 2.1K by the end of June.

For more detailed insights and data, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024